AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Ukraine Q2 2022
Discover the performance of the top 5 boxing games on iOS in Ukraine during Q2 2022, including weekly downloads, revenue, and active user trends.
The second quarter of 2022 saw interesting trends in the performance of the top 5 boxing games on iOS in Ukraine. Below, we break down the weekly downloads, revenue, and active user numbers for each game. All data is sourced from Sensor Tower, where more insights can be found.
EA SPORTS™ UFC® 2
In Q2 2022, EA SPORTS™ UFC® 2 experienced a varied performance in Ukraine. Weekly revenue peaked at approximately $257 in mid-April and saw another high of around $233 at the end of May. Downloads showed a significant decline, starting at 2.3K in late March and dropping to about 612 by early June, with a slight recovery to 1.4K by the end of the quarter. Active users followed a similar pattern, decreasing from 6.4K in early April to around 4.1K in early June, before bouncing back to 5.4K by the end of June.
Real Boxing 2
Real Boxing 2 had relatively stable performance metrics. Weekly revenue ranged from $60 to $112, with a noticeable peak in late May. Downloads were modest, starting at around 797 in late March, falling to a low of 212 in early May, and fluctuating around 300 to 500 in June. Active users saw a peak of 1.1K in late May before stabilizing around 850 to 775 towards the end of the quarter.
Boxing Star: Real Boxing Fight
Boxing Star: Real Boxing Fight recorded lower figures compared to its competitors. Weekly revenue saw a peak of $133 in mid-April, while downloads remained low, ranging from 16 to 58 throughout the quarter. Active users fluctuated between 73 and 178, ending the quarter at 121.
Real Boxing: KO Fight Club
Real Boxing: KO Fight Club experienced consistent weekly revenue, generally staying between $27 to $83. Downloads were steady, averaging around 100 per week, with slight increases and decreases. Active users remained stable, hovering between 123 to 192 throughout the quarter.
WWE Mayhem
WWE Mayhem showed a notable increase in the last week of June, with downloads spiking to 166 from a previous average of around 50. Revenue remained modest, peaking at $49 at the end of March and staying in the $27 to $44 range for most of the quarter. Active users saw a significant rise to 174 by the end of June, up from an average of 50 in the earlier weeks.
These trends offer a snapshot of the performance of the top boxing games on iOS in Ukraine for Q2 2022. For more detailed insights, visit Sensor Tower.